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Monday, November 20, 2017

World of Warcraft: Battle for Azeroth

It’s been 2 years since the announcement of World of Warcraft’s 6th expansion Legion, so it is about time they announce the next one. Battle of Azeroth, their 7th expansion, extends the story further, adding new features, a higher level cap of 120, and of course more areas to play in Azeroth.
                                             

The staple of every expansion is an increased level cap, new continents to explore and either new races to play or new classes to try out, well, every expansion except Warlords of Draenor that is. But, thankfully, Blizzard is keeping to its tried and tested formula with Battle of Azeroth, with the Horde returning to the forgotten continent of Zandalar, and the Alliance retaking their place on Kul Tiras, two continents which are mere spitting distances away from each other on the Azerothian map. Often as the game moves into new areas, new races are added to the roster, and with the move into the Battle of Azeroth, there will be not just one race addition, but a total of 3 new races will added to each faction. However, unlike previous race additions, which were available to play as soon as you logged in, these races will have to be unlocked, or rather won over, through quest lines, which will unlock them account wide when complete. Once unlocked, you’ll be able to create a new level 20 character in that race. This system seems quite intuitive for the story it’s trying to tell, as it makes sense that you must win over your allies before you can play as one.

Along with usual additions of new dungeons and raids, to progress some of the larger story elements of World of Warcraft, there’s also a new endgame addition from the previous Warcraft trilogy. Warfronts, another PvE feature, will incorporate some of the real time strategy modes of Warcraft, and allow up to 20 players to work together; to build their resources and stage an offensive against an army of enemy NPCs at a warfront location. A location such as Stromgarde, which is the main port of Arathi Highlands, and a hub into the Eastern Kingdom. Supported by one of many commanders, you’ll have to create many different strategies for each of the warfronts, which will feature as part of the actual battle for Azeroth.