Working towards the Ahead of the Curve achievements? You better do it fast.
With the release of The Tomb of Sargeras, two achievements (Ahead of the Curve: Helya and Ahead of the Curve: Gul’dan) will be removed from the game forever on June 20 (U.S.) and June 21 (EU).
The Ahead of the Curve: Helya achievement requires you to defeat Helya in Trial of Valor on Heroic difficulty or higher. Located in Helheim, she is found only after defeating the previous two bosses: Odyn and Guarm. Odyn is located in the Hall of Glory. He is a three-stage boss which requires a good balance of damage and communication to effectively take him down.
The Ahead of the Curve: Gul’dan achievement requires you to defeat Gul’dan in The Nighthold on Heroic difficulty or higher. With there being ten bosses in this raid, we won’t go too in depth on each one, though we’ll quickly explain them. Skorpyron has a constant Skorpid spawn-rate, Chronomatic Anomaly changes the speed of time,Trilliax changes his abilities constantly. Spellblade Aluriel cycles between three enchantments and Star Argur Etraeus collects energy to power his abilities. High Botanist Telarn splits up to use multiple magic types. Krosus breaks the ground you fight on, Tichondrius captures you in an illusion, and Elisande rewinds time to gain health. Finally, Gul’dan increases damage output over health loss.
Video games can be fun and grand adventures, or enlightening things that make you smarter, or something that you do just to get moving in some cases, just depends on the game and the intent. But one thing every video game has is commitment. Every game requires that time be put into it for enjoyment, and that can add up. For genres like MMORPGs, a lot of time has to be put into it for full enjoyment to be reached. That can weigh on some players. And for some World of Warcraft players, it’s getting to be too much.
No comments:
Post a Comment